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July 10, 2009

Gulp

This, to be perfectly honest, isn't something I ever expected to see.

It certainly does make it real. I was hoping to put together something like a panel discussion to take some of the pressure off, but that turned out to be more complicated than I thought. So there it is, and here I am, all jittery and uneasy two months in advance and hoping that I can come up with enough interesting material to justify this trust I've been given.

The AGDC Game Writers Summit web page has been updated with most of the sessions, so I have been able to glance at some of the company I have been placed in. Looks like there are some big designers and writers from Valve, Eidos, Sony Online, Red Storm, and Ubisoft. Wonderful. And there are some really interesting talks planned, such as Mary de Marle's "Redefining Our Role in Crafting Player Driven Narratives", and Aaron Oldenburg's "Intuitive Design of Interactive Narrative: The Mischief of Created Things". Should be very cool, and that's only the Game Writers summit.

And then, get this, there's some freak from--wait, where is he from again?--who's actually going to talk about interactive fiction. No, seriously. It says so right there, at the bottom.

Right. Well, off to work, then.

5 comments:

George said...

Awesome Rubes! I wish GDC had more flexible pass options. I would love to hear talks like yours but I don't care too much about monetizing my iphone business.

Greg Squire said...

That is indeed a fine honor. Good Luck with the talk! I wish I could be there. Unfortunately I can't justify going any game conferences at the moment. Gotta get my game done.

The Rampant Coyote said...

Hey, Rubes - you gonna be at Utah Indie night next week?

And are we ever gonna time it so we aren't showing our games the same night?

Michael Rubin said...

It's in two weeks, isn't it? If so, then I should be able to make it.

As for the second question...who knows! I don't necessarily have to show Vespers this next time, since there isn't a huge amount of new material to show. Are you showing FK?

The Rampant Coyote said...

Right, two weeks. The 30th.

Nope, I'm thinking of alternating - I'm shooting for a goal of getting each act to a fully playable state each quarter. Probably won't have act 1 fully there by the 30th though.

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