I was a child of the late 70s and early 80s, and personally I think it was a great time to grow up. I was 10 years old when Star Wars was released. Could that have been timed any better? Plus, even though I had to be subjected to disco, I wouldn't actually start developing a taste for music until the fad had long passed. I didn't think I watched that much TV back then, but looking back at the top shows of 1978 (Laverne and Shirley, Three's Company, Mork and Mindy, Happy Days, and What's Happening!), I guess I did considering I knew them all, and many more, pretty well. (Speaking of which, you mean to tell me "Soap" never got higher than #13?)
As I've mentioned here and elsewhere a few times, that was around the same time I started to learn programming, on my dad's hulking NorthStar Horizon computer. I loved that beast. It came with some version of BASIC -- I have no idea which version now, but I remember I picked it up pretty quickly. But I had no idea what kind of door had been opened until my dad bought me an amazing treasure of a book:
David H. Ahl's 1978 book, a collection of 101 games written in BASIC, was the perfect kind of resource for an 11 year old -- a book teaching programming and patience in the context of lots and lots of games. Some of them, of course, stretched the definition of game -- I'm not sure how much fun you can have with a program that prints out a calendar, or endlessly repeats words in a sine wave, but what the hell, I mean, people were into biorhythms back then after all, so who knows.
I remember some of them vividly. Acey Ducey, Football, Hammurabi, even Hockey. And, of course, Super Star Trek, the game that would eventually lead to "Missions of the Reliant" some 16 years later (although truth is the first versions of Star Trek started appearing in the late sixties). Looking back now, many were just horribly bad games, as far as games go. But they were still a new experience, and I learned BASIC just by going through many of them and typing them in, line by line, hoping I wouldn't make any typos along the way. Meanwhile, I became familiar with the names of things and places I hadn't heard of before and knew nothing about, like Ahl's magazine "Creative Computing", some town called Morristown, New Jersey, and a strange place called "Decatur". Mostly, I remember that the games were programmed in a way that made them play like dialogues between myself and the author or computer, since so much of the experience was communicated through text.
The AtariArchives.org website is a fantastic archive of books from that time period, along with its sister site, AtariMagazines.com, a computer magazine archive with articles from Creative Computing, Hi-Res, Compute!, and more. I was stunned when I first found the site and discovered the entire BASIC Computer Games book had been scanned in PDF format, from the front cover through to the back. I've kept the link in my bookmarks for years now, returning once in a while to make sure it was still around. It would be nice if the whole thing was available as a single PDF download, but that probably violates some agreement. I toyed with the idea of just downloading all of the PDFs for it in case the site ever disappeared, but at around 185 files, I wasn't about to put in the time.
It was during a recent visit that I finally noticed a link tucked at the bottom of the index page:
"You may be able to buy a pre-owned, printed copy of the book from amazon.com."
I clicked it, and I was amazed to find how many used copies were available -- a number of them, in very good condition, were available for 99 cents. $3.99 for the shipping, of course, but could you really argue with owning, once again, a copy of a book with such personal historical significance for less than the cost of a cup of coffee?
(Looking back now at the link, I see there is even one available now for only 33 cents. 33 cents! And another for just 61 cents that is, as keenly noted by the seller, "Ready to read.")
Well, I could hardly pass that up, sucker that I am for such things.
So the book arrived the other day, and it was a strangely disorienting experience flipping through those pages again. It's in fairly good shape, a copy that used to be owned by a school library at Holdrege Middle School, which I'm guessing is this one in Holdrege, Nebraska. The card holder, still on the inside front page, indicates it was actually last checked out in 2006, if you can believe that. Prior to that, it hadn't been checked out since 1996, but I'm even surprised it was checked out that late. I wonder if the kids who checked it out then learned much of anything, that being the year of Quake, Diablo, and Marathon Infinity. I'm guessing Poetry probably wasn't a big hit then.
I don't know what I'll do with this book, probably stick it on a shelf in my office next to the other keepers from days gone by. Still, it's comforting to know it's there, a hard copy of a memory that won't disappear if a web host decides to pull the plug one day. Sometimes, a link to an online PDF just isn't enough. And for 99 cents, who could argue?
7 comments:
Wow! That brought back some memories. I remember that book extremely well.
I think I might follow you and buy a copy myself. I remember typing those in on my Coco 2 (and before that, my TI 99/4A).. A lot of them didn't work correctly - the basic dialect in that book was a little weird, IIRC.
Thank you SO much for reminding me of this! I just ordered one, too. My son's probably just old enough for us to be able to repurpose some of these for a modern programming language. Or maybe we'll just do it in good old BASIC. Wheee!
Looks like the book got around. :) I learned a lot of BASIC programming typing in stuff from that book, and its sequel, which I think was called "MORE Basic Computer Games" and had a red cover (on which the bespeckled gentleman is now friends with *two* robots). The best part is I think I still have them both, in a box at my parent's house....
This was around the same time (1985ish) my uncle gave me a 5.25" floppy disk called (IIRC) "Solid Gold Classics," which contained Adventure, Eliza, Pong, and Conway's Life. Probably one of the most important single objects from my childhood in terms of its influence on my life, and not only because of Adventure...
Yep, "More" BASIC Computer Games is on their site as well, and you got the cover right. I don't specifically remember having that book, but there are a few games in it that I do remember quite well, like Baccarat, Eliza, and especially Camel. Camel formed the basis for a number of games I made on my own afterward, so I must have had that book as well.
I still have both books, though the cover of the first one is held together with tape. They've held up well for being something like 30 years old.
I *wish* we still had books like this. Maybe we need to write 'em. These books were how I learned to write games.
Thanks for the post! I was an adult in grad school when I bought a copy of Basic Computer Games in 1985. I had Zenith PC that I'd bought to write my dissertation with. But what I most wanted to do was write computer programs. The machine didn't come with BASIC or any computer programming language. Eventually I got a copy of UTAH Basic by mail-order, but the manual seemed to be written in a foreign language. I couldn't figure out how to write even the simplest program until I found a copy of Basic Computer Games. Over 30 years later, I still write games and other programs as a hobby, and have used a variety of languages. Basic Computer Games started me off.
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